2016年6月17日 星期五

WEEK03 顏士傑

課堂作業一 :

1. 點選Shape.exe



2. 右鍵點選 POINTS[p]



3. 右鍵點選 LINES[l]



4. 右鍵點選 LINE_LOOP[n]



5. 右鍵點選 LINE_STRIP[y]



6. 右鍵點選 TRIANGLES[t]



7. 右鍵點選 TRIANGLE_FAN[f]



8. 右鍵點選 TRIANGLE_STRIP[x]



9. 右鍵點選 QUADS[q]



10. 右鍵點選 QUAD_STRIP[u]



11. 右鍵點選 POLYGON[g]



課堂作業二 :

三角形(GLPOLYGON) :





用小畫家輔助繪圖 :



課堂作業三 :


參考程式碼:

#include<GL/glut.h>  
void display()
{
    glClearColor(0.5, 0.5, 1, 1);
    glClear(GL_COLOR_BUFFER_BIT);
    glBegin(GL_POLYGON);

        glColor3f(1,0,0);      glVertex3f(-1.0,0.0,0.0);
        glColor3f(0 ,1,0);     glVertex3f(1.0,-1.0,0.0);
        glColor3f(0 ,0,1);     glVertex3f(1.0,1.0,0.0);


     glEnd();
   //glutSolidTeapot(0.3);
     glutSwapBuffers();
}
int main(int argc,char**argv)
{
    glutInit(&argc, argv);  
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);  
    glutCreateWindow("HELLO 3D");  //視窗名稱
    glutDisplayFunc(display);  //展示
    glutMainLoop();
}

作業四
#include<GL/glut.h>  
#include<stdio.h>
void mouse(int button, int state, int x, int y)
{
   if(state==GLUT_DOWN)
    printf("       glVertex3f((%d-100)/100.0,-(%d-100/100.0, 0.0);\n",x,y);
}

void display()
{
    glClearColor(144/255.0, 168/255.0, 56/255.0, 1);
    glClear(GL_COLOR_BUFFER_BIT);
    glBegin(GL_POLYGON);
    //glColor3f(192/255.0, 215/255.0, 107/255.0);
      glColor3ub(192, 215, 107);
        glVertex3f(-1.0,0.0,0.0);
        glVertex3f(1.0,-1.0,0.0);
        glVertex3f(1.0,1.0,0.0);


     glEnd();
   //glutSolidTeapot(0.3);
     glutSwapBuffers();
}
int main(int argc,char**argv)
{
    glutInit(&argc, argv);  
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);  
    glutCreateWindow("APPLE PIE");  
    glutDisplayFunc(display);
    glutMouseFunc(mouse);  
    glutMainLoop();
}


沒有留言:

張貼留言