2016年6月17日 星期五

WEEK11 顏士傑

課堂作業1


下載paino do re mi WAV檔
打開CodeBlocks 空專案

輸入程式碼
#include <iostream>
#include <windows.h>  //順序有差
#include <mmsystem.h>  //多媒體標頭檔

using namespace std;

int main()
{
    int a;
    for(int i=0;i<10;i++)
    {
        cout << "Hello world!" << endl;
        PlaySoundA("Do.wav",NULL,SND_ASYNC);  //PlaySound"A"代表窄字元 W則代表寬字元
                                                                             //SND_ASYNC "A"代表非 "SYNC"代表同步
        cin>>a;
    }
    return 0;
}


新增咒語 winmm 多媒體


將資料放同個資料夾


執行 會聽到聲音


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課堂作業2



#include <iostream>
#include <GL/glut.h>
#include <windows.h>
#include <mmsystem.h>
using namespace std;
void display()
{

}
void keyboard(unsigned char key,int x,int y)
{
    if(key=='1') PlaySoundA("Do.wav",NULL,SND_ASYNC);
    if(key=='2') PlaySoundA("Re.wav",NULL,SND_ASYNC);
    if(key=='3') PlaySoundA("Mi.wav",NULL,SND_ASYNC);
    if(key=='4') PlaySoundA("Fa.wav",NULL,SND_ASYNC);
    if(key=='5') PlaySoundA("Sol.wav",NULL,SND_ASYNC);
    if(key=='6') PlaySoundA("La.wav",NULL,SND_ASYNC);
    if(key=='7') PlaySoundA("Si.wav",NULL,SND_ASYNC);
}
int main(int argc,char**argv)
{
    glutInit(&argc,argv);
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
    glutCreateWindow("3D sound version");
    glutDisplayFunc(display);
    glutKeyboardFunc(keyboard);
    glutMainLoop();

}

加入咒語


和兩個路徑


資料夾放入freeglut.dll和所有需要音檔


點跳出來的透明視窗
按鍵盤按鍵1-7可以有do re mi fa so la si


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課堂作業3


載MP3檔 丟入專案資料夾
將"CMP3_MCI"標頭檔也放入資料夾


改寫程式
#include <GL/glut.h>
#include <windows.h>
#include <mmsystem.h>
#include "CMP3_MCI.h"
CMP3_MCI myMP3;
using namespace std;
void display()
{

}
void keyboard(unsigned char key,int x,int y)
{
    if(key=='1') PlaySoundA("Do.wav",NULL,SND_ASYNC);
    if(key=='2') PlaySoundA("Re.wav",NULL,SND_ASYNC);
    if(key=='3') PlaySoundA("Mi.wav",NULL,SND_ASYNC);
    if(key=='4') PlaySoundA("Fa.wav",NULL,SND_ASYNC);
    if(key=='5') PlaySoundA("Sol.wav",NULL,SND_ASYNC);
    if(key=='6') PlaySoundA("La.wav",NULL,SND_ASYNC);
    if(key=='7') PlaySoundA("Si.wav",NULL,SND_ASYNC);
}
int main(int argc,char**argv)
{
    glutInit(&argc,argv);
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
    glutCreateWindow("3D sound version");
    glutDisplayFunc(display);
    glutKeyboardFunc(keyboard);
    myMP3.Load("music.mp3");
    myMP3.Play();
    glutMainLoop();
}


視窗跳出即有音樂播放且可伴隨鍵盤彈鋼琴

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