教材 jsyeh.org/3dcg10
載win32 & data & glut32.dII
解壓縮
data & glut32.dII 放入 win32
(1)移動 glTranslatef
旋轉 glRotatef
縮放 glScalef
glBegin();glEnd()
縮放 glScalef
移動 glTranslatef
旋轉 glRotatef
glBegin();glEnd()
2.課堂作業--做swap交換
#進行旋轉(左右)
開啟GLUT檔
程式碼--
#include <GL/glut.h>
float rotX=0;
void display()
{
glClearColor(0,0,1,1);
glClear(GL_COLOR_BUFFER_BIT);
glPushMatrix();
glRotatef(rotX,0,1,0);
glColor3f(1,1,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void motion(int x,int y)
{
rotX= x;
display();
}
int main(int argc, char**argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("hellow3D");
glutDisplayFunc(display);
glutMotionFunc(motion);
glutMainLoop();
}
#上下移動
程式碼--
#include <GL/glut.h>
float rotX=0,rotY=0;
void display()
{
glClearColor(0,0,1,1);
glClear(GL_COLOR_BUFFER_BIT);
glPushMatrix();
glRotatef(rotY,1,0,0);
glRotatef(rotX,0,1,0);
glColor3f(1,1,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void motion(int x,int y)
{
rotX= x,rotY= y;
display();
}
int main(int argc, char**argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("hellow3D");
glutDisplayFunc(display);
glutMotionFunc(motion);
glutMainLoop();
}




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