作業一
網址 jsyeh.org/3dcg10
下載 Data Win32 GLUT32
執行Transformation
下載 Data Win32 GLUT32
執行Transformation
作業二
可以使茶壺旋轉
#include <GL/glut.h>
float rotX=0;
void display()
{
glClearColor(0,0,1,1);
glClear(GL_COLOR_BUFFER_BIT);
glPushMatrix();
glRotatef(rotX,0,1,0);
glColor3f(1,1,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void motion(int x,int y)
{
rotX= x;
display();
}
int main(int argc, char**argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("hellow3D");
glutDisplayFunc(display);
glutMotionFunc(motion);
glutMainLoop();
}
float rotX=0;
void display()
{
glClearColor(0,0,1,1);
glClear(GL_COLOR_BUFFER_BIT);
glPushMatrix();
glRotatef(rotX,0,1,0);
glColor3f(1,1,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void motion(int x,int y)
{
rotX= x;
display();
}
int main(int argc, char**argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("hellow3D");
glutDisplayFunc(display);
glutMotionFunc(motion);
glutMainLoop();
}
作業三
可以使茶壺上下左右旋轉
#include <GL/glut.h>
float rotX=0,rotY=0;
void display()
{
glClearColor(1,1,0,1);
glClear(GL_COLOR_BUFFER_BIT);
glPushMatrix();
glRotatef(rotX, 1, 0, 0);
glRotatef(rotX, 0, 1, 0);
glColor3f(0,1,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void motion (int x, int y)
{
rotX=x ,rotY=y;
display();
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutInitWindowSize(300,300);
glutInitWindowSize(500,0);
glutCreateWindow("Hello 3D");
glutMotionFunc(motion);
glutDisplayFunc(display);
glutMainLoop();
}
float rotX=0,rotY=0;
void display()
{
glClearColor(1,1,0,1);
glClear(GL_COLOR_BUFFER_BIT);
glPushMatrix();
glRotatef(rotX, 1, 0, 0);
glRotatef(rotX, 0, 1, 0);
glColor3f(0,1,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void motion (int x, int y)
{
rotX=x ,rotY=y;
display();
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutInitWindowSize(300,300);
glutInitWindowSize(500,0);
glutCreateWindow("Hello 3D");
glutMotionFunc(motion);
glutDisplayFunc(display);
glutMainLoop();
}



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