課堂作業一
開新檔案
#include <stdio.h>
FILE *fout=NULL,*fin=NULL;
int main(int argc,char**argv)
{
if(fout==NULL)fout=fopen("output.txt","w+");
fprintf(fout,"Hello World\n");
}
課堂作業二
移動滑鼠可以讀取座標
#include <GL/glut.h>
#include <stdio.h>
FILE *fout=NULL,*fin=NULL;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glutSolidTeapot(0.3);
glutSwapBuffers();
}
void motion(int x,int y)
{
if(fout==NULL)fout=fopen("motion.txt","w+");
fprintf(fout,"%d %d\n", x, y);
printf("%d %d\n", x, y);
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("3D");
glutDisplayFunc(display);
glutMotionFunc(motion);
glutMainLoop();
}
課堂作業三
按r移動茶壺可以讀到座標x,y
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef((nowX-150)/150.0,(-nowY-150)/150.0,0);
///圖片原大小約為300*300
///-150在除以150
///就會大約在-1到1之間
///y 軸計算完之後會相反方向差個負號
///所以y軸必須加個負號將此導正
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void keyboard(unsigned char key,int x, int y)
{
if(key=='r')
{
if(fin==NULL)fin=fopen("motion.txt","r");
fscanf(fin,"%d %d\n", &nowX, &nowY);
printf("%d %d\n", nowX, nowY);
}
glutPostRedisplay();
///請電腦重新公告,有空就重新display
}




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