作業 1 :
2..在" code blocks "裡開啟新的專案
選擇" console application "
3.選擇" C++"
4.打上檔名,並選擇儲存位置
5.今天的程式碼:
#include <iostream>
#include <windows.h>
#include <mmsystem.h>
using namespace std;
int main()
{
cout << "Hello world!" << endl;
PlaySoundA("Do.wav",NULL,SND_SYNC);
PlaySoundA("Re.wav",NULL,SND_SYNC);
PlaySoundA("Mi.wav",NULL,SND_SYNC);
return 0;
}
6.進入設定
7.將下載的壓縮檔拉進去code blocks 的資料夾裡
8.展示成果這樣就有聲音
作業 2 :
1先進行" Build Option "裡的設定
*這裡的設定跟順序有關,所以一定要按照順序打
2.將" freeglut " 裡的" bin " 內的dll檔移至code blocks 資料夾內
3.以下程式碼可以用鍵盤敲出聲音!!!
#include <GL/glut.h>
#include <windows.h>
#include <mmsystem.h>
void display()
{
}
void keyboard(unsigned char key,int x,int y)
{
if(key=='1')PlaySound("Do.wav",NULL,SND_ASYNC);
if(key=='2')PlaySound("Re.wav",NULL,SND_ASYNC);
if(key=='3')PlaySound("Mi.wav",NULL,SND_ASYNC);
if(key=='4')PlaySound("Fa.wav",NULL,SND_ASYNC);
if(key=='5')PlaySound("Sol.wav",NULL,SND_ASYNC);
if(key=='6')PlaySound("La.wav",NULL,SND_ASYNC);
if(key=='7')PlaySound("Si.wav",NULL,SND_ASYNC);
}
int main(int argc, char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("3D and Sound");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMainLoop();
return 0;
}














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