作業 1 :
1.開啟codeblocks
2.開啟貝殼檔案
3.選擇c++
4.Build option
5.打上咒語
5.1 選擇否
6.找不到freeglut.dll檔案
7.將freeglut裡的bin 的dll檔拉進去所存的資料夾
8.程式碼會出現一個小方塊
作業 2 :
程式碼的變化
可以讓茶壺自轉加公轉
#include <GL/glut.h>
float rot1=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glutSolidTeapot(0.2);
glRotatef(rot1,0,0,1);
glTranslatef(0.6,0,0);
glutSolidTeapot(0.2);
glPopMatrix();
glutSwapBuffers();
}
void motion(int x,int y)
{
rot1=x;
glutPostRedisplay();
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("Robot");
glutDisplayFunc(display);
glutMotionFunc(motion);
glutMainLoop();
}
作業 3 :
可以讓機器人的手做擺動
程式碼 :
#include <GL/glut.h>
float rot1=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glutWireCube(0.2);///body
glPushMatrix();
glTranslatef(0,0.15,0);
glutWireCube(0.1);///head
glPopMatrix();
glPushMatrix();
///glTranslatef(0.15,0,0);
glTranslatef(0.10, 0.05, 0);
glRotatef(rot1, 0, 0, 1);
glTranslatef(0.05, 0, 0);
glutWireCube(0.1);///right upper arm
///glTranslatef(0.1,0,0);
glTranslatef(0.05, 0, 0);
glRotatef(rot1, 0, 0, 1);
glTranslatef(0.05, 0, 0);
glutWireCube(0.1);///right lower arm
///glTranslatef(0.1,0,0);
glTranslatef(0.05, 0, 0);
glRotatef(rot1, 0, 0, 1);
glTranslatef(0.05, 0, 0);
glutWireCube(0.1);///hand
glPopMatrix();
glPushMatrix();
glTranslatef(-0.15,0.05,0);
glutWireCube(-0.1);///left upper arm
glTranslatef(-0.1,0,0);
glutWireCube(-0.1);///left lower arm
glTranslatef(-0.1,0,0);
glutWireCube(-0.1);///hand
glPopMatrix();
glPopMatrix();
glutSwapBuffers();
}
void motion(int x, int y)
{
rot1=x;
glutPostRedisplay();
}
int main(int argc, char**argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("Robot");
glutDisplayFunc(display);
glutMotionFunc(motion);
glutMainLoop();
}














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