作業一
TRIANGLE_FAN
QUADS
QUAD_STRIP
作業二
1. 程式碼
#include<GL/glut.h> //標頭檔
void display()
{
glBegin(GL_POLYGON);
glColor3f(1,1,0);//顏色
glVertex3f(0.0,0.0,0.0);//點1
glVertex3f(1.0,0.0,0.0);//點2
glVertex3f(1.0,1.0,0.0);//點3
glEnd();
//glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc,char**argv)
{
glutInit(&argc, argv); //引入程式
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH); //雙視窗
glutCreateWindow("hello 3D"); //視窗名稱
glutDisplayFunc(display); //展示
glutMainLoop();
}
作業三
1.程式碼
#include<GL/glut.h> //標頭檔
void display()
{
glClearColor(0.5, 0.5, 1, 1);
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_POLYGON);
glColor3f(1,0,0); glVertex3f(-1.0,0.0,0.0);//點1
glColor3f(0 ,1,0); glVertex3f(1.0,-1.0,0.0);//點2
glColor3f(0 ,0,1); glVertex3f(1.0,1.0,0.0);//點3
glEnd();
//glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc,char**argv)
{
glutInit(&argc, argv); //引入程式
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH); //雙視窗
glutCreateWindow("APPLE PIE"); //視窗名稱
glutDisplayFunc(display); //展示
glutMainLoop();
}
2.程式碼
#include<GL/glut.h> //標頭檔
void display()
{
glClearColor(144/255.0, 168/255.0, 56/255.0, 1);
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_POLYGON);
//glColor3f(192/255.0, 215/255.0, 107/255.0);
glColor3ub(192, 215, 107);
glVertex3f(-1.0,0.0,0.0);//點1
glVertex3f(1.0,-1.0,0.0);//點2
glVertex3f(1.0,1.0,0.0);//點3
glEnd();
//glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc,char**argv)
{
glutInit(&argc, argv); //引入程式
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH); //雙視窗
glutCreateWindow("APPLE PIE"); //視窗名稱
glutDisplayFunc(display); //展示
glutMainLoop();
}
作業四
#include<GL/glut.h> //標頭檔
#include<stdio.h>
void mouse(int button, int state, int x, int y)
{
if(state==GLUT_DOWN)
printf(" glVertex3f((%d-100)/100.0,-(%d-100/100.0, 0.0);\n",x,y);
}
void display()
{
glClearColor(144/255.0, 168/255.0, 56/255.0, 1);
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_POLYGON);
//glColor3f(192/255.0, 215/255.0, 107/255.0);
glColor3ub(192, 215, 107);
glVertex3f(-1.0,0.0,0.0);//點1
glVertex3f(1.0,-1.0,0.0);//點2
glVertex3f(1.0,1.0,0.0);//點3
glEnd();
//glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc,char**argv)
{
glutInit(&argc, argv); //引入程式
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH); //雙視窗
glutCreateWindow("APPLE PIE"); //視窗名稱
glutDisplayFunc(display);//展示
glutMouseFunc(mouse); //滑鼠
glutMainLoop();
}
自己做圖形








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