2016年3月8日 星期二

Week03 張瑋展

作業一

1.網址:jsyeh.org/3dcg10
2.下載[data] [win32] [glut32.dll]
3.解壓縮WINDOWS 
4.把32.glut32.dll放入WINDOWS資料夾
5.打開shapes
6.按右鍵選QUAD_STRIP
                   
                                          QUAD_STRIP


作業二

程式碼

#include<GL/glut.h>  
void display()
{
    glBegin(GL_POLYGON);
       glColor3f(1,1,0);
       glVertex3f(0.0,0.0,0.0);
       glVertex3f(1.0,0.0,0.0);
       glVertex3f(1.0,1.0,0.0);
     glEnd();
   //glutSolidTeapot(0.3);
     glutSwapBuffers();
}
int main(int argc,char**argv)
{
    glutInit(&argc, argv);  
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH); 
    glutCreateWindow("hello 3D");  
    glutDisplayFunc(display);  
    glutMainLoop();
}

作業三

#include<GL/glut.h>  
void display()
{
    glClearColor(0.5, 0.5, 1, 1);
    glClear(GL_COLOR_BUFFER_BIT);
    glBegin(GL_POLYGON);

        glColor3f(1,0,0);      glVertex3f(-1.0,0.0,0.0);
        glColor3f(0 ,1,0);     glVertex3f(1.0,-1.0,0.0);
        glColor3f(0 ,0,1);     glVertex3f(1.0,1.0,0.0);


     glEnd();
   //glutSolidTeapot(0.3);
     glutSwapBuffers();
}
int main(int argc,char**argv)
{
    glutInit(&argc, argv);  
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);  
    glutCreateWindow("HELLO 3D");  //視窗名稱
    glutDisplayFunc(display);  //展示
    glutMainLoop();
}

作業四
#include<GL/glut.h>  
#include<stdio.h>
void mouse(int button, int state, int x, int y)
{
   if(state==GLUT_DOWN)
    printf("       glVertex3f((%d-100)/100.0,-(%d-100/100.0, 0.0);\n",x,y);
}

void display()
{
    glClearColor(144/255.0, 168/255.0, 56/255.0, 1);
    glClear(GL_COLOR_BUFFER_BIT);
    glBegin(GL_POLYGON);
    //glColor3f(192/255.0, 215/255.0, 107/255.0);
      glColor3ub(192, 215, 107);
        glVertex3f(-1.0,0.0,0.0);
        glVertex3f(1.0,-1.0,0.0);
        glVertex3f(1.0,1.0,0.0);


     glEnd();
   //glutSolidTeapot(0.3);
     glutSwapBuffers();
}
int main(int argc,char**argv)
{
    glutInit(&argc, argv);  
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);  
    glutCreateWindow("APPLE PIE");  
    glutDisplayFunc(display);
    glutMouseFunc(mouse);  
    glutMainLoop();
}



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