2016年5月3日 星期二

Week11 陳旻宏

課堂作業1

下載paino do re mi WAV檔
打開CodeBlocks 空專案

1.下載Do Re Mi.wav
2建立File-New Project. 貝殼專案
















3.Build Options 設咒語 Linker winmm

















4.加入程式碼:

#include <iostream>
#include <windows.h>
#include <mmsystem.h>

using namespace std;

int main()
{
    cout << "Hello world!" << endl;
    PlaySoundA("Do.wav", NULL, SND_SYNC);
    PlaySoundA("Re.wav", NULL, SND_SYNC);
    PlaySoundA("Mi.wav", NULL, SND_SYNC);



    return 0;
}

5.把音樂檔加入資料夾

















6.執行Do Re Mi

















課堂作業2



















#include <iostream>
#include <GL/glut.h>
#include <windows.h>
#include <mmsystem.h>
using namespace std;
void display()
{

}
void keyboard(unsigned char key,int x,int y)
{
    if(key=='1') PlaySoundA("Do.wav",NULL,SND_ASYNC);
    if(key=='2') PlaySoundA("Re.wav",NULL,SND_ASYNC);
    if(key=='3') PlaySoundA("Mi.wav",NULL,SND_ASYNC);
    if(key=='4') PlaySoundA("Fa.wav",NULL,SND_ASYNC);
    if(key=='5') PlaySoundA("Sol.wav",NULL,SND_ASYNC);
    if(key=='6') PlaySoundA("La.wav",NULL,SND_ASYNC);
    if(key=='7') PlaySoundA("Si.wav",NULL,SND_ASYNC);
}
int main(int argc,char**argv)
{
    glutInit(&argc,argv);
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
    glutCreateWindow("3D sound version");
    glutDisplayFunc(display);
    glutKeyboardFunc(keyboard);
    glutMainLoop();

}

加入咒語

















兩個路徑



















在資料夾放入freeglut.dll和所有需要音檔



















然後點跳出來的透明視窗
按鍵盤上的按鍵1-7可以有do re mi fa so la si

















課堂作業3

載一個MP3檔 丟入專案資料夾

youtube mp3 轉檔

將老師給的"CMP3_MCI"標頭檔也放入資料夾

















改寫程式#include <GL/glut.h>
#include <windows.h>
#include <mmsystem.h>
#include "CMP3_MCI.h"
CMP3_MCI myMP3;
using namespace std;
void display()
{

}
void keyboard(unsigned char key,int x,int y)
{
    if(key=='1') PlaySoundA("Do.wav",NULL,SND_ASYNC);
    if(key=='2') PlaySoundA("Re.wav",NULL,SND_ASYNC);
    if(key=='3') PlaySoundA("Mi.wav",NULL,SND_ASYNC);
    if(key=='4') PlaySoundA("Fa.wav",NULL,SND_ASYNC);
    if(key=='5') PlaySoundA("Sol.wav",NULL,SND_ASYNC);
    if(key=='6') PlaySoundA("La.wav",NULL,SND_ASYNC);
    if(key=='7') PlaySoundA("Si.wav",NULL,SND_ASYNC);
}
int main(int argc,char**argv)
{
    glutInit(&argc,argv);
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
    glutCreateWindow("3D sound version");
    glutDisplayFunc(display);
    glutKeyboardFunc(keyboard);
    myMP3.Load("music.mp3");
    myMP3.Play();
    glutMainLoop();
}


視窗跳出即有音樂播放且可伴隨鍵盤彈鋼琴


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